The University of Western Australia

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Alternative Modes of Teaching and Learning

Alternative modes to delivery

Role Plays

Definition

Role-play is the name given to one particular type of simulation that focuses attention on the interaction of people with one another. It emphasizes the functions performed by different people under various circumstances.

The idea of role-play, in its simplest form, is that of asking someone to imagine that they are either themselves or another person in a particular situation. They are then asked to behave exactly as they feel that person would. As a result of doing this they, or the rest of the class, or both, will learn something about the person and/or situation. In essence, each player acts as a part of the social environment of the others and provides a framework in which they can test out their repertoire of behaviours or study the interacting behaviour of the group.

van Ments, M., The Effective Use of Role Play: A Handbook for Teachers & Trainers. Revised ed. 1989, New York: Nichols Publishing. 186.

Role plays involve participants in taking roles and acting them out. The aim is sometimes to gain insight into unfamiliar roles in different situations (for example family, occupations, social groups), by trying to imagine and express the attitudes and feelings the people in them might have. Role play is also used to help people develop the skills and understanding they need in their work (interviews, negotiations, meetings, etc.) or, through role reversal, understand more of the other person's position in these situations. Participants may be given a detailed brief from which they act out the role, or may be asked to respond to the situation out of their imagination or experience.

Reynolds, M. (1994) Groupwork in Education and Training Ideas in Practice, London: Kogan Page, p.19.

Advantages

  • Provides opportunity for interpersonal and communications skills practice and development
  • Provides opportunity for exploring another person's perspective
  • Facilitaties integration of theory and practice
  • Engages the 'whole' person in the learning process

Disadvantages

  • May be experienced as artificial
  • May provoke unexpected personal response

Resources and References

Alden, D. (1998). A Role Play for Environmental Economics . Department of Economics- The University of Melbourne.

http://www.ecom.unimelb.edu.au/ecowww/roleplay.html

Thompkins, P.K. (1998). Role Playing/Simulation. The Internet TESL Journal.

http://www.aitech.ac.jp/~iteslj/Techniques/Tompkins-RolePlaying.html

Wach, S (1997). Bones of Contention: "Listed" Role Plays for Students of Oral English. The Internet TESL Journal.

http://www.aitech.ac.jp/~iteslj/Lessons/Wachs-RolePlay/

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